- The Depth of Distractor Processing in Search Through Clutter
- M.J. Bravo and H. Farid
- Vision Sciences (VSS), Sarasota, FL, 2005
Background clutter can make it difficult to segment whole
objects. This is especially true for compound objects, which have
parts made from different materials (e.g., a table lamp). We reported
earlier that when observers search for a category target in dense
clutter, search is slower when the distractors are compound objects
rather than simple objects. This result is consistent with two
interpretations. In the first, observers reject parts, and this
process is slow for compound distractors because they have multiple
parts. In the second, observers reject whole objects, and this process
is slow for compound distractors because they are difficult to
segment. In the present search experiment, we used familiar and chimerical distractors to
distinguish between these alternatives. Familiar distractors were
drawn from a set of 100 color photographs of everyday objects. Each of
these objects had at least two clearly delineated parts. Chimerical
distractors were created by exchanging parts between
objects. Observers searched for a target defined by its membership in
a broad category (e.g., animal) or categories (e.g., animal or
vehicle). We found that when target uncertainty was high and target
recognition was difficult (e.g., the target was partially occluded,
randomly rotated or drawn from two categories), search times were
significantly slower for chimerical distractors than for normal
distractors. This difference suggests that for some search tasks,
observers identify and reject whole objects. This difference was
greatly reduced, however, when the target was unoccluded, upright and
drawn from a single category. For this simpler search task, observers
may reject object parts. In sum, the demands of the search task
determine the depth of distractor processing required, and this
determines whether observers recognize distractor objects.
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