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Abstract:
We are exploring techniques for animation authoring and editing using
a haptic force-feedback device. In our system, a family of animations
is encoded by a bundle of trajectories. This bundle in turn defines a
time-varying, higher-order vector field on a configuration space for
the animation. A haptic input device provides a low-dimensional
parameterization of the resulting dynamical system, and the haptic
force feedback permits browsing and editing of the space of
animations, by allowing the user to experience the vector field as
physical forces.
Bibliographic citation for this report: [plain text] [BIB] [BibTeX] [Refer]
Or copy and paste:
Bruce Randall Donald and
Frederick Henle,
"Using Haptic Vector Fields for Animation Motion Control."
Dartmouth Computer Science Technical Report PCS-TR99-353,
May 1999.
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