@inproceedings{bredin:game, author = {Jonathan Bredin and Rajiv T. Maheswaran and \c{C}agri Imer and Tamer Ba\c{s}ar and David Kotz and Daniela Rus}, title = {A Game-Theoretic Formulation of Multi-Agent Resource Allocation}, booktitle = {Proceedings of the Fourth International Conference on Autonomous Agents}, year = {2000}, month = {June}, pages = {349--356}, publisher = {ACM Press}, copyright = {ACM}, earlier = {bredin:game-tr}, doi = {10.1145/336595.337525}, url = {http://www.cs.dartmouth.edu/~dfk/papers/bredin-game.pdf}, keyword = {mobile agent, market-based control, game theory, resource allocation, scheduling, load balancing, dfk}, abstract = {This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players being agents purchasing service from a common server. We show that there exists a computable Nash equilibrium when agents have perfect information into the future. From our game, we build a market-based CPU allocation policy and a strategy with which an agent may plan its expenditures for a multi-hop itinerary. We simulate a network of hosts and agents using our strategy to show that our resource-allocation mechanism effectively prioritizes agents according to their endowments and that our planning algorithm handles network delay gracefully.} }