Doublecross
My first card game, Doublecross is a game of scheming, negotiating, and backstabbing fun. The rules set up a constantly uneven and shifting battlefield that players must use their wits and persuasive abilities to navigate.
Ambition
I wanted to show that games could teach a moral lesson. Ambition is my attempt to accomplish that feat.
Worrywort
Worrywart is a wacky game of collaborative storytelling. It's designed as light and casual fun for any group of friends with a good sense of humor and creativity.