This unnamed first-person shooter was my final senior-year tech lab project at TJHSST. It was written on a Linux platform in C++ utilizing OpenGL.
The code was disorganized and sloppy, but the final product was really quite fun. I compensated for simplicity by making it flexible and fast-paced.
Players could stick to walls or skate along the ground, leading to all sorts of interesting tactics. Unfortunately, I lost the game's code after leaving school.
Project Poster
